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*He returns from the Lake, bundled up in his trench and fedora and heads for the front door.. There's a bright red scarf around the collar of the coat
Raph opens the door, only to be greeted by a cold snowy wind. He wraps the new scarf around his neck an extra time, and then bows slightly with an 'After You' motion to Andrew.*
Raph opens the door, only to be greeted by a cold snowy wind. He wraps the new scarf around his neck an extra time, and then bows slightly with an 'After You' motion to Andrew.*
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He waits.
At one point a clerk comes over to see if he needs help,...or to ask him to get off the floor. Raph glares at him until he goes away.*
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*And while sorting his packages, Andrew stops for a moment, caught by the sign on the tiny store across the street: THE COMPLEAT STRATEGIST.*
...okay. There next.
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Hey, you're the boss, Boss.
*And he follows Andrew across the street. *
I'm ... I'm just gonna wait out here. People watch, you know? G'head, take your time.
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*Gamebooks, sourcebooks, boards and pieces and counters and a bewildering variety of dice. Andrew's like a ... no, a geek in a gaming store puts a kid in a candy store to shame.*
*He finds a large dragon-shaped kite in the back of the shop, and pounces on it with a glad cry. He spends an oddly long time staring at a beginner's guide to D&D, and finally picks it up.*
*It's only about twelve minutes before he reappears on the street, struggling with his increasingly numerous packages.*
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Like a hand with those, Boss?
*Before Andrew can answer either way, Raph is taking bags out of his hands.*
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Stop calling me Boss.
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Sorry Boss.
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okay, uh, I think I've got everything -- except those supplies for Jonathan, which we can get those on our way back --
Are we good?
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I'm peachy. What kind of supplies are talkin'bout here?
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*Raph waves down a cabbie, who pops the trunk so they can stow their purchases. The cab squeals away towards The Village.*
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*Andrew comes out of the shop with a triumphant air, tucking the last of his change into his pocket.*
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*They meander through the cramped streets and sidewalks, heading for that alley. The one that most people don't seem to see. The one with the door that no one but them seems to use.
In fact, there isn't really even a door there until they are a few steps away from it.
Raph grabs the knob, and opens the door. A blast of warm Milliways air and sound greets them as they return to the end of the Universe.*